FLASH
flash version
FLASH or to be more
precise Adobe's FlashCS (macromedia was recently acquired
by Adobe) is the application tool that enables one to create Rich Internet
Applications (RIA). RIA are in the main, software programs that can run
on desktop or the internet utilising interactive multi-media components
i.e. animations, audio and video. This current version of Flash has been
beefed up to an extent that it can now accurately be defined as a platform.
It has now become an umbrella technology that publishes graphics, sound,
video, and programmable applications that can stand alone as executables,
can be published to game consoles or mobile devices, or published via
the Internet. Because Flash contains a programming language, called ActionScript,
it can interface with middleware and servers. This makes it possible
to create dynamic content, whereby Flash graphics, sound, and video can
accept input from a server or a client.
Many people don't realize that the term "Flash" is used interchangeably to
describe an authoring tool and a player that displays the published output
from the authoring tool. The authoring tool, called FlashCS (current
version) offers drawing tools, video and sound encoders, an animation timeline,
compression tools, and a programming language with which to script interactive
logic. Files created in the authoring tool are saved in the FLA format, which
can be edited from within the authoring environment in Flash.
Files published from the authoring tool Flash are output in a format called
SWF, which is compact in size for easy downloading and is optimised to stream
over the Internet. A SWF file cannot be edited in the authoring environment;
it is in effect, a read-only final version. Other application tools, such
as PhotoshopCS, ImageReady, and IllustratorCS, can write the SWF format,
but not the FLA format. Flash authoring environment is currently the only
place where the source code file FLA can be created.
The Flash player allows end-users to view the SWF on a desktop, game console,
mobile device, Web browser, or wherever else it is installed. The player
can come pre-installed on a device or Web browser, or can be downloaded from
the Adobe/Macromedia Web site. It is cross-platform, and will run on Windows,
Mac, and Linux. You will already be aware of the amount you are required
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These are Flash main features:
- Flash contains development and design tools for drawing vector-based artwork, controlling dynamic and graphical text, pixel-artwork editing, an animation timeline, sound, video encoding, compression, scripting, and publishing to the SWF format.
- It's possible for a SWF to be played within a Web browser, as a stand-alone desktop application, or on designated game consoles and mobile devices. The Flash scripting language called ActionScript enables client-side programming of interactive applications as well as communication with a server-to get and post dynamic information. ActionScript can access a wide array of data formats including XML, WebServices (SOAP), XMLSockets, and Flash Remoting with just about any middleware technology such as ColdFusion, ASP, PHP, and Ruby on Rails.
- ActionScript allows scripting of Flash "objects" such as sound, artwork, transparency, colour, and filter effects.
- Sound in Flash can by synchronous or asynchronous. Flash compresses sound and publishes the results as a smaller download than most other formats. While sound can be published without a picture, one of the advantages of Flash is that it can combine sound with static or moving picture assets, including video and Mp3.
- Video in Flash can be used as a layer combined with other graphics, vector artwork, type, sound, and transparency effects. Of all the other Web video formats (QuickTime, Real, Windows Media Player), Flash video is the only format to support alpha transparency. This means that Flash video can be layered; video can composite on top of video. In addition, the programmability of Flash allows for interactive video, which other Web video formats don't offer.
- It's possible to publish executable Flash presentations that run on the desktop, game console, or mobile device without the need for a Web browser.
With Flash, the variety of animations possible is only limited
by your ability or imagination. Throw in interactivity and you begin to
understand why everyone is going FLASHING or that FLASHERS are cool (pun
intended). A spurious argument given by those whose webdesign ability is
limited to HTML is that users get irritated with "Flash Intro",
they hog the bandwidth and with additional gravitas that they can not be indexed by searchh Engine.
For all the uninitiated the aforementioned are as far fetch as Timbucktu.
On second thought, may be not Timbuctktu does exist in Mali I think. Well the point is
their argument is not worth a penny.
Like everything else if it is not done properly
it obviously will not look good or function well. The bandwidth argument
now doesn't seems to get much airing with broadband becoming pervasive.
Once you have experienced the difference that Flash makes to a Web site,
the urge to implement it on your site becomes overwhelming. It obviously
wouldn't surprise you to learn that both the header and right column
of this page incorporate Flash. AT Torome Technology we worship Flash.
It is our main tool in designing a variety of engaging applications from
advertising Banners , websites (our main website) to engaging interactive
applications (see interactive
).
Interested? Want to know more? Want to be a Flasher yourself? Talk to
Us.
Samples of some of our work